
Invulnerability: Use Shield Boost to negate all damage (except sync kills). Strategy: Using your many Volus powers to your advantage. Those points are better spent maxing out your powers. So I take 4b, 5a, and 6b.įitness: Unless you are soloing and you need every sliver of durability you can get, Fitness is virtually worthless for Volus. Shields restored is irrelevant since the Volus has so little shields anyway. Volus Training: In my estimation, weight capacity > weapon damage > power damage.

But if you’re on cooldown, especially for Biotic Orbs, use your tactical cloak (light melee) to drop enemy aggro. You want to avoid being on cooldown so you can use this to stay alive. If you get staggered, you’ll be shot down before you have a chance to boost. Whenever possible, use this before you take a hit. Shield Boost: You get 1.5 seconds of invulnerability after using this power. I recommend radius for more crowd control, greater chance of triggering a teammate’s biotic explosion, and for debuffing more enemies. It does decent damage to armor and barriers, triggers biotic explosions, and is capable of debuffing enemies up to 45% (albeit for a brief duration). Rank 5 is based on preference.īiotic Orbs: I go for the debuff branch here because the Volus Adept has very little offensive capability without it. I take duration so that the bubble stays for longer to trap more enemies. Stasis: Bubble is the important one here – it lets you freeze up to 2 targets at once and freezes subsequent targets that enter the bubble. Gear Bonus: Commando Package (or appropriate weapon amp), Responder Loadout, Armored Compartments Weapon Bonus: Pistol Rail Amp (or appropriate weapon amp/targeting VI) Source: Īmmo Bonus: Warp Ammo (Reapers/Collectors), Disruptor Ammo (Geth, Cerberus)

Unlike other sniper rifles, it has no hipfire penalty, so run and gun to your heart’s content, little Volus. Couple that with the 175% charged shot bonus and it can one-shot any human-sized enemies. Also, it has an inherent 300% headshot multiplier. Kishock w/ extended barrel: This sniper rifle ignores both armor and shield gate. Quite deadly, especially when combined with Stasis. Graal w/ high-caliber barrel: This shotgun ignores armor and has a 300% headshot multiplier, as well as a 200% damage bonus when fully charged. Weapons: Arc Pistol w/ Heavy Barrel + Power Magnifier: The lightest of my suggested weapons, you can get good damage and a great cooldown. Volus Training: 4-damage & capacity, 5-power damage, 6-weapon damage Shield Boost: 4-radius, 5-recharge speed, 6-protection

Stasis: 4-duration, 5-bonus power, 6-bubbleīiotic Orbs: 4-radius, 5-damage, 6-expose
